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Pinky - looks like the overall WCG stats are borked in everyones sigs for some reason  Mine shows something like 1.6M at the moment, when it should be around 23M - and others over at WCG are reporting similar probs, including 2 who seem to be sharing exactly the same stats: Maybe WCG have changed the way they do the stats feed?
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Last Edit: January 18, 2008, 03:47:34 AM by Adywebb
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All seem to be back in line again now  - was that you waving your magic wand Pinky?  [JC] or is it that it corrects itself/goes haywire at certain update times? 
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Last Edit: January 18, 2008, 04:26:46 AM by Adywebb
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not unless i waved a magic wand in my sleep...  was it regular wcg stats, or wcg boinc?  shouldn't be going haywire if it's regular wcg stats, unless like you said they changed something. i don't really follow the forums over there, so i don't know when/if they do....
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found where y'all were talking about it over there...  if pinning it to a single update time, i'm guessing it's the 9pm one my time - 3am your time. next update that "fixes" it would be 9am.  will look tonight to see if anything looks odd...
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Cheers Pinky - and sorry for not posting the WCG linky 
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Mine says invalid user name.  
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very strange that wcg stats aren't working properly....would have figured i'd hear about boinc stats based on a change with that recently...haven't touched wcg.  Mine says invalid user name.   what username is that under? phicksus?
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Yes phicksus
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oh this is fun.. Maximum execution time of 30 seconds exceeded in... seems there is a max point to size there...get enough users, exceed the amount of time script is allowed to run on host server. 
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Last Edit: January 18, 2008, 07:28:58 PM by PiNkY
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has me pondering of version 2.0 long term solution, as i plan to hide from single digit temps all weekend...  definitely need to add something to track which sigs are being used, and which can be removed to keep things efficient....and fix a few hiccups along the way.... 
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actually...no, it's not all on my side...
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Last Edit: January 18, 2008, 07:35:49 PM by PiNkY
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can't seem to replicate it, so i'm guessing the issue was with wcg side - i read they tweaked some of their xml stuff recently... 
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mmm, vaporware...  i'll need to do something - right now, i think a couple of things colided at once to create this issue. wcg xml stats being messed up (and i have the file downloads to prove it  ), host seems to have started limiting the amount of time scripts can run (i know they were running longer then 30 sec in the past), and possibly one other thing i can't quite pin-point yet 
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remember if it works add more features till it don't -
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mmm, vaporware...  i'll need to do something - right now, i think a couple of things colided at once to create this issue. wcg xml stats being messed up (and i have the file downloads to prove it  ), host seems to have started limiting the amount of time scripts can run (i know they were running longer then 30 sec in the past), and possibly one other thing i can't quite pin-point yet  Sounds like they be locking a little - resource issues, every stat generator hitting them at the same times could be causing the issue. The XML errors could be a sign that they are trying to improve the process on their end. Plus XML is a bloated verbose and generally nasty way to exchange data....... 
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 - that is sales mentality, that and doing one off display hacks to prove a point.
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Sounds like they be locking a little - resource issues, every stat generator hitting them at the same times could be causing the issue. The XML errors could be a sign that they are trying to improve the process on their end. Plus XML is a bloated verbose and generally nasty way to exchange data.......  possibly resource issues....though in general, they're a host that oversells horribly, which generally means they don't care as much about resource issues.  yep, i figure that about the xml issues, they apparently made some upgrades to it recently, just waiting to hear if they upgraded it in a way that's good for me.  oh and yes, xml is far too bloated...though it beats having to scrape the html pages 
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possibly resource issues....though in general, they're a host that oversells horribly, which generally means they don't care as much about resource issues.  yep, i figure that about the xml issues, they apparently made some upgrades to it recently, just waiting to hear if they upgraded it in a way that's good for me.  oh and yes, xml is far too bloated...though it beats having to scrape the html pages  Point taken about scraping html - nice idea would be an set DB format that all stats generators would agree on........... but that would require a great deal of corporation between the developers and the stats folks, but could be re-usable across all bionic projects............. I know - pie in the sky
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one of the guys at find-a-drug had a pretty good idea, of parsing their stat-pages, and outputting in a nice csv format. right now at least all the boinc projects are standard....can use basically the same parser for all of those. non-boinc projects on the other hand.... 
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Doesn't say invalid anymore but the numbers are wrong.  I think its progress though. 
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workin on it... tried running the stats script manually, and it seems to be working fine...so maybe it's more an issue of timing, possibly running it during stat update times. 
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Looks fine now Pinky. 
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When I looked at mine last night on another page, it said I had 2 million points!
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i've moved my stat update times for wcg up one hour....hopefully the errors i was seeing in the wcg feed was more an issue of timing (starting to look like it). still need to make sure my scripts aren't being cut off by the 30 sec limit i was seeing from my host 
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I'm back to normal
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hopefully the same still holds true in about an hour and a half...
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I'm back to normal Since when........... and what the hell is normal
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If you have to ask...
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ugh, broken again....how long is the midnight gmt stats run? 
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About 2 hrs ago.
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erm....i'm looking for something a bit more accurate....  i have a scheduler set up. i say run stat script at 7:30. wcg stats might not finish till 7:45, creating errors.  seems once my script hits about the 225th person, wcg stats update is done and my end works fine....but if you're before 225ish, good luck trying to get accurate stats.  i've bumped my scheduling up another 40ish minutes for that run, hopefully it covers the time gap that's giving issue. 
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Takes about 2.5 hrs before I can access the stats after they close at 00:00 GMT. hth.
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 "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." -Terry Pratchett
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If you are wanting to make sure the stats have been completed over to WCG, you want to hold your run till prob quarter after 8pm your time. (been taking WCG bout an hour to update the stats, and sometimes they run over..)
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Takes about 2.5 hrs before I can access the stats after they close at 00:00 GMT. hth.
over 2.5 hours....had it set to run at 2:30 iirc... 
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Last Edit: January 19, 2008, 11:37:11 PM by PiNkY
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If you are wanting to make sure the stats have been completed over to WCG, you want to hold your run till prob quarter after 8pm your time. (been taking WCG bout an hour to update the stats, and sometimes they run over..)
and the 2:30 gmt would be half after 8pm...so nope 
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never mind, i think i quoted those times off by an hour. 3 timezones to try and figure when i'm workin the schedule....the server running pst 
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17:30 pst -> 5:30pm pst -> 7:30pm cst -> 1:30am gmt .....stat update that ran today removed and replaced with... 18:20 pst -> 6:20pm pst -> 8:20pm cst -> 2:20am gmt ....hopefully works better 
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 I can always access stat on WCG by 9:30pm eastern..
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yep, i was thinking the server was on mountain time for a second....and hadn't suspected that the dc stat wcg update time had jumped to nearly an hour and a half...  thought it was half an hour...but after wcg tweaked their site so that you can't request xml feed more then once every 7-8 seconds, i had to throttle my script to be REALLY slow 
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woot...i just found a way to make wcg's recent update to xml feed work for me. still have to run with the 7-8 second timer between requests...but now there's a way i can request 8 people at a time, instead of one at a time. current 82 min update time....have to only request 1/8 of what was doing before, which could cut updates down to under 15 minutes.
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Whatever you have done, mine seem to be working fine now Pinky.  Dont think I ever got around to thanking you for this service Pinky. Its the best stats box around. Thanks.  (Not that I have much stats to put in it  ).
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thanks...  figures, just as i go to test an update i made, wcg server go down.  i have a feeling the next update is gonna be borked again as a result... 
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woot...i just found a way to make wcg's recent update to xml feed work for me. still have to run with the 7-8 second timer between requests...but now there's a way i can request 8 people at a time, instead of one at a time. current 82 min update time....have to only request 1/8 of what was doing before, which could cut updates down to under 15 minutes. thanks...  figures, just as i go to test an update i made, wcg server go down.  i have a feeling the next update is gonna be borked again as a result...  Pinky broke WCG!?
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 Again..............
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umm....oops? 
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Did you forget " Dont fix it if it aint broken".. 
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umm....oops? Not something one likes to hear at the tattooist's shop. 
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 "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." -Terry Pratchett
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thankfully i'm not a tattooist... 
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Another good reason I'd never do anything permanent
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Pinky, a post in your thread at WCG -
mousie,
If you are continuing to see those periodic errors, please use the contact us option to send a message to us (I will want to find out at what times and ip address your are fetching the data from and other such details so that I can look at what happened). Just reference this thread and ask to have it sent to Kevin. We have not currently put a throttle on the XML interfaces (and hopefully we will not have to) so that shouldn't be the problem (unless your are using the old RSS stats feeds).
thanks, Kevin
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thanks for the heads up, scribe!  i didn't pay attention last night to whether the update ran properly....anyone notice anything look off? 
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Other than the usual blood-shot eyes and blurry vision, nope. I have no idea about the stats, though. 
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 "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." -Terry Pratchett
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I looked the mirror - and that looked off................. is that what you mean
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you'd think i'd learn better then that by now 
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Let me see.. Both my WCG and CPDN are yesterdays stats but they've updated recently.. 
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Last Edit: January 21, 2008, 10:50:30 PM by TLD
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hmm...so boinc stats are a day behind?
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compared your stats to what's on boincstats.com....looks the same? 
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Was looking at the project team pages : WCG 
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stats look ok then? 
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looks at sigick
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looks like it only affected the first 25ish users... bumped the update time up another 20 min
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this time i'll be the first to say......boinc stats are going to be off after this next-ish update....very off... 
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Maybe I'll have a billion points? 
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i don't recall what it does when it can't find my boinc stat server (aka pinky's desktop) actually...  best case scenario, noone gets updated. worst case, everyone's sig will say "username not found". i don't think there's much in between, except for maybe seti. 
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now that's interesting....regular wcg stat's (as opposed to boinc) shouldn't have been affected... 
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actually, noting that it's not affecting everyone, i think it's a timing issue again...  wcg stat updates taking longer then usual and/or site busier at the time update was made...  what was said earlier regarding boinc stats still holds...guess if it can't find stats, it gives 0. 
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Last Edit: February 18, 2008, 12:12:07 AM by PiNkY
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The WCG stats took longer today than usual for some reason. Only about 30mins, but that's enough to throw off anything automated trying to get 'em right on the usual time.
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 "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." -Terry Pratchett
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yep, about what i figured. i really need to add a check to the script to see if stats have finished before starting.
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wcg stats update off today as well....  i'll tack pad an extra hour to my current schedule for the stat run, we'll see how long till their stat runs kill my schedule again...  on the plus side, boinc stats back up 
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Last Edit: February 19, 2008, 01:02:23 AM by PiNkY
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